Systems
over screens.
Service design and information architecture come before pixels. Design is the upstream judgment that guides decisions.
I'm Manon, a Product Designer working end-to-end across Product Strategy, UX, Service Design, Design systems and AI Design. I transform complex technical design problems in constraint-heavy environments into scalable solutions that last.
Service design and information architecture come before pixels. Design is the upstream judgment that guides decisions.
One person across product thinking, design, and code. The strategy that frames the problem is the same hand that ships it.
Regulated and multi-brand environments come with hard constraints, and those constraints are the structure design gets built from.
01
industry: automotive, sustainability
Designed the complete user experience for Renault's peer-to-peer EV charging platform, enabling strangers to trust each other with private charging infrastructure.
this work was awarded
02
industry: automotive
Created a design strategy that transformed fragmented brand identities into a cohesive, accessible living design system.
This project is not publicly available
03
industry: medical tech
Designed mobile experience enabling radiologists to efficiently explore complex clinical cases, generating high-value leads for world-leading medical equipment manufacter.
This project is not publicly available
I design products, services and intelligent systems that respect the people who use them; and the ones who can’t, yet.
Find the real problem first, before jumping to the solution.
12 years in product, service and systems design.
I came up through web development, then moved into UX. I prototype in code, read the codebase, and stay close to engineering through delivery. Through the years I developed an interest in alternative human-machine interfaces and grew experienced in Accessibility. Most of my work has been in consulting firms and start-ups, leading design end to end.
The brief on paper and the actual problem are rarely the same thing, and the work is usually figuring out the gap before designing for it.